Through the Dead City - (Update)
I’ve had a bit of time to work on smaller things this week. I changed the ground texture because I found the other one was a little too bright. I messed around with camera zoom, and made the gunshots quieter by default.
The main thing I’ve started working on is Squad stuff. I’ve added a HUD for the squad which displays the health, ammo, and gun type of each survivor in the squad. You’ll be able to give the survivors in your squad commands to defend positions or move in a specified formation.